Connecting the Dots: movement, space and the digital image

12 April 2013

CRASSH, Alison Richard Building, 7 West Road, Cambridge CB3 9DT


Jenna Ng (CRASSH)


The conference aims to investigate how we might understand and theorise space in relation to the digital image. Building on the recent 'sensory turn' in visual scholarship, the meanings, materialities and values of the image suggested through the interconnectedness of visual and other sensorial relations have revived discussion of the image's transcription of space. Part of this discussion concerns a shift in thinking about visual production and consumption, particularly from mobile media, as happening in movement. At the same time, this shift coincides with the development of digital imaging technologies as digital photography and cinema facilitate new experiences and consumption in movement, in the process encouraging new ways of understanding space and images. The objective of this conference is to bring together scholars in the fields of digital media, architecture, anthropology, design, visual studies, cultural studies, game studies, and any others who are interested in space and digital media to expand on what has so far largely been a 'visual discourse' and to facilitate a dialogue from diverse perspectives about questions of space, movement, the sensorial and the digital.


Supported by the Centre for Research in the Arts, Humanities and Social Sciences (CRASSH),  University of Cambridge.


Accommodation for non-paper giving delegates

We are unable to arrange accommodation, however, the following websites may be of help.

Visit Cambridge
Cambridge Rooms

University of Cambridge accommodation webpage

NB. CRASSH is not able to help with the booking of accommodation.


Administrative assistance:

Poster image from Flickr creative commons by


Location : CRASSH, SG1-2

Date : 12 April 2013

12 April


9.45 - 10.15


10.15 - 10.30

Welcome and Introduction - Jenna Ng (University of Cambridge)

10.30 - 11.30

Session 1: Mission Gameworld: sandboxes, blocks, and Sims

Chair: Jenna Ng (University of Cambridge)

  • Alan Blackwell (University of Cambridge): The Metaphysics of Minecraft
  • Seth Giddings (University of the West of England): Sim you Later: at play across virtual and actual space

11.30 - 12.30

Session 2: To See or Not To See: motion capture and trick spaces

Chair: Jenna Ng (University of Cambridge)

  • Trond Lundemo (Stockholm University): Visualizing Time: A Genealogy of Motion Capture
  • Dan North (Webster University): Notes on Digital Trick Space

12.30 - 13.45


13.45 - 14.45

Session 3: I Like The Way You Move: physics, bodies, and beyond

Chair: Andrew Webber (University of Cambridge)

  • William Brown (University of Roehampton, London): Irrational Continuity and Space in Digital Cinema
  • Sean Cubitt (University of Goldsmiths): A Geography of Pervasion

14.45 - 15.45

Session 4: Little Boy Lost: finding space in Hugo

Chair: Andrew Webber (University of Cambridge)

  • Lisa Purse (University of Reading): Tangible space in Hugo
  • Aylish Wood (University of Kent): Intangible Spaces: Tracing Technologies in the 3-D Space of Hugo

15.45 - 16.00


16.00 - 17.00

Session 5: A Different Kind of Devotion: on Gold and higher education

Chair: Jenna Ng (University of Cambridge)

  • Monique Ingalls (University of Cambridge): Digital Devotionm on- and Off-line: Christian Worship Music Videos and the New Audiovisual Iconography
  • Christopher Newfield (University of California at Santa Barbara): MOOC-Fest at the Science-Mart: Some Implications of the Third Wave of Online Education

17.00 - 17.30

Commentary and Conclusion - Jenna Ng (University of Cambridge)